1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Implement time scaling for the rasterizer

which affects 3D particles and the TIME uniform
This commit is contained in:
Pedro J. Estébanez
2017-03-20 19:58:22 +01:00
parent f8db8a3faa
commit b4119f4fe9
8 changed files with 34 additions and 4 deletions

View File

@@ -688,6 +688,7 @@ public:
FUNC3(set_boot_image, const Image &, const Color &, bool);
FUNC1(set_default_clear_color, const Color &);
FUNC0RC(Color, get_default_clear_color);
FUNC1(set_time_scale, float);
FUNC0R(RID, get_test_cube);