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Implement time scaling for the rasterizer
which affects 3D particles and the TIME uniform
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@@ -688,6 +688,7 @@ public:
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FUNC3(set_boot_image, const Image &, const Color &, bool);
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FUNC1(set_default_clear_color, const Color &);
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FUNC0RC(Color, get_default_clear_color);
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FUNC1(set_time_scale, float);
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FUNC0R(RID, get_test_cube);
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