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Style: Sync other changes from new fix_style.sh and clang_format.sh
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@@ -162,4 +162,4 @@
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</LinearLayout>
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</LinearLayout>
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</LinearLayout>
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</LinearLayout>
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@@ -105,4 +105,4 @@
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</RelativeLayout>
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</LinearLayout>
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</LinearLayout>
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@@ -2,4 +2,4 @@
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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
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<background android:drawable="@mipmap/icon_background"/>
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<foreground android:drawable="@mipmap/icon_foreground"/>
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</adaptive-icon>
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</adaptive-icon>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-ar</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-bg</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-ca</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-cs</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-da</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-de</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-el</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-en</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-es_ES</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-es</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-fi</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-fr</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-hi</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-hr</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-hu</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-id</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-it</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-he</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-ja</string>
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</resources>
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</resources>
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@@ -52,4 +52,4 @@
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<string name="kilobytes_per_second">%1$s KB/s</string>
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<string name="time_remaining">남은 시간: %1$s</string>
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<string name="time_remaining_notification">%1$s 남음</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-lt</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-lv</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-nb</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-nl</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-pl</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-pt</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-ro</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-ru</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-sk</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-sl</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-sr</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-sv</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-th</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-tl</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-tr</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-uk</string>
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</resources>
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</resources>
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="godot_project_name_string">godot-project-name-vi</string>
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</resources>
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</resources>
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@@ -52,4 +52,4 @@
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<string name="kilobytes_per_second">%1$s KB/s</string>
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<string name="time_remaining">Time remaining: %1$s</string>
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<string name="time_remaining_notification">%1$s left</string>
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</resources>
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</resources>
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@@ -22,4 +22,4 @@
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<item name="android:background">@android:color/background_dark</item>
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</style>
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</resources>
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</resources>
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@@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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||||
/* Permission is hereby granted, free of charge, to any person obtaining */
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||||
/* a copy of this software and associated documentation files (the */
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||||
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||||
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