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Oops! Audio engine has vanished :D
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@@ -32,7 +32,7 @@
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#include "io/file_access_memory.h"
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#include "os/os.h"
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#include "scene/resources/material.h"
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#include "scene/resources/sample.h"
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//#include "scene/resources/sample.h"
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#include "scene/resources/mesh.h"
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#include "scene/resources/bit_mask.h"
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#include "tools/editor/editor_scale.h"
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@@ -521,7 +521,7 @@ EditorScriptPreviewPlugin::EditorScriptPreviewPlugin() {
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}
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///////////////////////////////////////////////////////////////////
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#if 0
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bool EditorSamplePreviewPlugin::handles(const String& p_type) const {
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return ClassDB::is_type(p_type,"Sample");
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@@ -788,7 +788,7 @@ EditorSamplePreviewPlugin::EditorSamplePreviewPlugin() {
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}
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#endif
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///////////////////////////////////////////////////////////////////////////
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bool EditorMeshPreviewPlugin::handles(const String& p_type) const {
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