You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Add description for Skeleton3D.bone_list_changed
This commit is contained in:
committed by
Rémi Verschelde
parent
64b09905c7
commit
b3f633defa
@@ -393,6 +393,7 @@
|
||||
</signal>
|
||||
<signal name="bone_list_changed">
|
||||
<description>
|
||||
Emitted when the list of bones changes, such as when calling [method add_bone], [method set_bone_parent], [method unparent_bone_and_rest], or [method clear_bones].
|
||||
</description>
|
||||
</signal>
|
||||
<signal name="pose_updated">
|
||||
|
||||
Reference in New Issue
Block a user