1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

[GDExtension] Expose Variant, NodePath and StringName hash functions.

This commit is contained in:
bruvzg
2022-06-06 12:19:56 +03:00
parent 52952edafc
commit b3bbf3db47
8 changed files with 38 additions and 5 deletions

View File

@@ -1472,6 +1472,10 @@ static void _register_variant_builtin_methods() {
bind_static_method(String, chr, sarray("char"), varray());
bind_static_method(String, humanize_size, sarray("size"), varray());
/* StringName */
bind_method(StringName, hash, sarray(), varray());
/* Vector2 */
bind_method(Vector2, angle, sarray(), varray());
@@ -1684,6 +1688,7 @@ static void _register_variant_builtin_methods() {
bind_method(NodePath, get_name_count, sarray(), varray());
bind_method(NodePath, get_name, sarray("idx"), varray());
bind_method(NodePath, get_subname_count, sarray(), varray());
bind_method(NodePath, hash, sarray(), varray());
bind_method(NodePath, get_subname, sarray("idx"), varray());
bind_method(NodePath, get_concatenated_subnames, sarray(), varray());
bind_method(NodePath, get_as_property_path, sarray(), varray());