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Fix Node class in MSVC debugger for dev_build
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5
thirdparty/libwebp/src/enc/quant_enc.c
vendored
5
thirdparty/libwebp/src/enc/quant_enc.c
vendored
@@ -556,6 +556,11 @@ static void AddScore(VP8ModeScore* WEBP_RESTRICT const dst,
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//------------------------------------------------------------------------------
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// Performs trellis-optimized quantization.
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// -- GODOT start --
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// Prevents Visual Studio debugger from using this Node struct in place of the Godot Node class.
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#define Node Node_libwebp_quant
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// -- GODOT end --
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// Trellis node
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typedef struct {
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int8_t prev; // best previous node
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