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Improve compilation speed (forward declarations/includes cleanup)

This commit is contained in:
Hendrik Brucker
2022-02-12 02:46:22 +01:00
parent 36892b7fc8
commit b396fd4eef
308 changed files with 664 additions and 350 deletions

View File

@@ -31,23 +31,18 @@
#ifndef RENDERING_SERVER_SCENE_CULL_H
#define RENDERING_SERVER_SCENE_CULL_H
#include "core/templates/bin_sorted_array.h"
#include "core/templates/pass_func.h"
#include "servers/rendering/renderer_compositor.h"
#include "core/math/dynamic_bvh.h"
#include "core/math/geometry_3d.h"
#include "core/math/octree.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/templates/bin_sorted_array.h"
#include "core/templates/local_vector.h"
#include "core/templates/paged_allocator.h"
#include "core/templates/paged_array.h"
#include "core/templates/pass_func.h"
#include "core/templates/rid_owner.h"
#include "core/templates/self_list.h"
#include "servers/rendering/renderer_scene.h"
#include "servers/rendering/renderer_scene_occlusion_cull.h"
#include "servers/rendering/renderer_scene_render.h"
#include "servers/rendering/renderer_storage.h"
#include "servers/xr/xr_interface.h"
class RendererSceneCull : public RendererScene {