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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,7 +31,6 @@
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#ifndef VISUAL_SHADER_EDITOR_PLUGIN_H
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#define VISUAL_SHADER_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "editor/plugins/curve_editor_plugin.h"
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#include "editor/property_editor.h"
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@@ -41,6 +40,8 @@
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#include "scene/gui/tree.h"
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#include "scene/resources/visual_shader.h"
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class EditorNode;
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class VisualShaderNodePlugin : public RefCounted {
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GDCLASS(VisualShaderNodePlugin, RefCounted);
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