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Improve compilation speed (forward declarations/includes cleanup)
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@@ -32,6 +32,7 @@
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#include "core/config/project_settings.h"
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#include "core/io/resource_loader.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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void TextureLayeredEditor::gui_input(const Ref<InputEvent> &p_event) {
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