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Improve compilation speed (forward declarations/includes cleanup)

This commit is contained in:
Hendrik Brucker
2022-02-12 02:46:22 +01:00
parent 36892b7fc8
commit b396fd4eef
308 changed files with 664 additions and 350 deletions

View File

@@ -31,16 +31,22 @@
#ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H
#define SPRITE_FRAMES_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "scene/2d/animated_sprite_2d.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/item_list.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
class EditorNode;
struct EditorProgress;
class EditorFileDialog;
class SpriteFramesEditor : public HSplitContainer {
GDCLASS(SpriteFramesEditor, HSplitContainer);