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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,7 +31,6 @@
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#ifndef SKELETON_3D_EDITOR_PLUGIN_H
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#define SKELETON_3D_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "editor/editor_properties.h"
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#include "node_3d_editor_plugin.h"
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@@ -40,6 +39,7 @@
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#include "scene/3d/skeleton_3d.h"
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#include "scene/resources/immediate_mesh.h"
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class EditorNode;
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class EditorInspectorPluginSkeleton;
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class Joint;
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class PhysicalBone3D;
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