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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,11 +31,12 @@
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#ifndef SKELETON_2D_EDITOR_PLUGIN_H
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#define SKELETON_2D_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/2d/skeleton_2d.h"
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#include "scene/gui/spin_box.h"
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class EditorNode;
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class Skeleton2DEditor : public Control {
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GDCLASS(Skeleton2DEditor, Control);
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