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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,12 +31,12 @@
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#ifndef POLYGON_3D_EDITOR_PLUGIN_H
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#define POLYGON_3D_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/3d/collision_polygon_3d.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/resources/immediate_mesh.h"
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class EditorNode;
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class CanvasItemEditor;
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class Polygon3DEditor : public HBoxContainer {
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