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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,11 +31,12 @@
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#ifndef MESH_INSTANCE_EDITOR_PLUGIN_H
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#define MESH_INSTANCE_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/gui/spin_box.h"
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class EditorNode;
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class MeshInstance3DEditor : public Control {
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GDCLASS(MeshInstance3DEditor, Control);
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