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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,10 +31,11 @@
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#ifndef GRADIENT_EDITOR_PLUGIN_H
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#define GRADIENT_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/gui/gradient_edit.h"
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class EditorNode;
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class GradientEditor : public GradientEdit {
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GDCLASS(GradientEditor, GradientEdit);
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