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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,11 +31,11 @@
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#ifndef COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
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#define COLLISION_SHAPE_2D_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/2d/collision_shape_2d.h"
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class EditorNode;
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class CanvasItemEditor;
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class CollisionShape2DEditor : public Control {
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