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Improve compilation speed (forward declarations/includes cleanup)
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@@ -31,12 +31,12 @@
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#ifndef AUDIO_STREAM_EDITOR_PLUGIN_H
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#define AUDIO_STREAM_EDITOR_PLUGIN_H
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/audio/audio_stream_player.h"
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#include "scene/gui/color_rect.h"
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#include "scene/resources/texture.h"
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class EditorNode;
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class AudioStreamEditor : public ColorRect {
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GDCLASS(AudioStreamEditor, ColorRect);
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