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Improve compilation speed (forward declarations/includes cleanup)

This commit is contained in:
Hendrik Brucker
2022-02-12 02:46:22 +01:00
parent 36892b7fc8
commit b396fd4eef
308 changed files with 664 additions and 350 deletions

View File

@@ -38,9 +38,9 @@
#include "core/io/resource_saver.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
#include "editor_node.h"
#include "editor_resource_preview.h"
#include "editor_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
EditorFileSystem *EditorFileSystem::singleton = nullptr;
//the name is the version, to keep compatibility with different versions of Godot