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[3.2] C#: Fix Godot failing to find class namespace
Also avoid searching C# files recursively twice.
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@@ -178,7 +178,7 @@ namespace GodotTools.ProjectEditor
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if (root.AreDefaultCompileItemsEnabled())
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{
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var excluded = new List<string>();
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result = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs").ToList();
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result.AddRange(existingFiles);
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foreach (var item in root.Items)
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{
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