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Merge pull request #103616 from bruvzg/mtl_stage

[Metal] Add missing stage info to shader description.
This commit is contained in:
Rémi Verschelde
2025-03-05 10:04:33 +01:00
committed by GitHub

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@@ -2460,6 +2460,8 @@ RDD::ShaderID RenderingDeviceDriverMetal::shader_create_from_bytecode(const Vect
HashMap<ShaderStage, MDLibrary *> libraries;
for (ShaderStageData &shader_data : binary_data.stages) {
r_shader_desc.stages.push_back(shader_data.stage);
SHA256Digest key = SHA256Digest(shader_data.source.ptr(), shader_data.source.length());
if (ShaderCacheEntry **p = _shader_cache.getptr(key); p != nullptr) {