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Rename internal is_ascii_char to is_ascii_alphabet_char

This commit is contained in:
Aaron Franke
2024-04-20 02:36:41 -07:00
parent 4a0160241f
commit b1f5e9fe3a
7 changed files with 10 additions and 10 deletions

View File

@@ -1463,7 +1463,7 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN
return String();
}
while (port_name.length() && !is_ascii_char(port_name[0])) {
while (port_name.length() && !is_ascii_alphabet_char(port_name[0])) {
port_name = port_name.substr(1, port_name.length() - 1);
}
@@ -1508,7 +1508,7 @@ String VisualShader::validate_port_name(const String &p_port_name, VisualShaderN
String VisualShader::validate_parameter_name(const String &p_name, const Ref<VisualShaderNodeParameter> &p_parameter) const {
String param_name = p_name; //validate name first
while (param_name.length() && !is_ascii_char(param_name[0])) {
while (param_name.length() && !is_ascii_alphabet_char(param_name[0])) {
param_name = param_name.substr(1, param_name.length() - 1);
}
if (!param_name.is_empty()) {