1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

dds/etc1/pbm/pvr: Make those modules and split thirdparty files

They are not particularly packaged in Linux distros so we do not
facilitate unbundling via SCons. There could be done if/when there
is interest.

Also s/pnm/pbm/, long-lived typo :)
This commit is contained in:
Rémi Verschelde
2016-10-11 20:44:26 +02:00
parent c31ad71f10
commit b1e8889d96
55 changed files with 433 additions and 126 deletions

23
thirdparty/README.md vendored
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@@ -42,3 +42,26 @@ Files extracted from upstream source:
* pngtest.c
- the arm/ folder
- scripts/pnglibconf.h.prebuilt as pnglibconf.h
## pvrtccompressor
- Upstream: https://bitbucket.org/jthlim/pvrtccompressor
- Version: hg commit cf71777 - 2015-01-08
- License: BSD-3-Clause
Files extracted from upstream source:
- all .cpp and .h files apart from main.cpp
- LICENSE.TXT
## rg-etc1
- Upstream: https://github.com/richgel999/rg-etc1
- Version: 1.04
- License: zlib
Files extracted from upstream source:
- all of them: rg_etc1.{cpp,h}

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@@ -0,0 +1,18 @@
#pragma once
#include "Bitmap.h"
namespace Javelin {
class AlphaBitmap : public Bitmap {
public:
AlphaBitmap(int w, int h)
: Bitmap(w, h, 1) {
}
const unsigned char *GetData() const { return data; }
unsigned char *GetData() { return data; }
};
}

184
thirdparty/pvrtccompressor/BitScale.cpp vendored Normal file
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@@ -0,0 +1,184 @@
#include "BitScale.h"
const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = {
0, 8, 16, 24, 32, 41, 49, 57, 65, 74,
82, 90, 98, 106, 115, 123, 131, 139, 148, 156,
164, 172, 180, 189, 197, 205, 213, 222, 230, 238,
246, 255};
const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = {
0, 17, 34, 51, 68, 85, 102, 119, 136, 153,
170, 187, 204, 221, 238, 255};
const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = {
0, 36, 72, 109, 145, 182, 218, 255};
const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 3, 4, 4, 4, 4, 4, 4, 4,
4, 4, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 7, 7,
7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 8, 9, 9, 9, 9, 9,
9, 9, 9, 10, 10, 10, 10, 10, 10, 10,
10, 11, 11, 11, 11, 11, 11, 11, 11, 12,
12, 12, 12, 12, 12, 12, 12, 13, 13, 13,
13, 13, 13, 13, 13, 13, 14, 14, 14, 14,
14, 14, 14, 14, 15, 15, 15, 15, 15, 15,
15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 17, 18,
18, 18, 18, 18, 18, 18, 18, 19, 19, 19,
19, 19, 19, 19, 19, 20, 20, 20, 20, 20,
20, 20, 20, 21, 21, 21, 21, 21, 21, 21,
21, 22, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24,
24, 24, 24, 24, 24, 24, 25, 25, 25, 25,
25, 25, 25, 25, 26, 26, 26, 26, 26, 26,
26, 26, 26, 27, 27, 27, 27, 27, 27, 27,
27, 28, 28, 28, 28, 28, 28, 28, 28, 29,
29, 29, 29, 29, 29, 29, 29, 30, 30, 30,
30, 30, 30, 30, 30, 31};
const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 15};
const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 7};
const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 2,
2, 2, 2, 2, 2, 2, 2, 3, 3, 3,
3, 3, 3, 3, 3, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 8, 8,
8, 8, 8, 8, 8, 8, 9, 9, 9, 9,
9, 9, 9, 9, 9, 10, 10, 10, 10, 10,
10, 10, 10, 11, 11, 11, 11, 11, 11, 11,
11, 12, 12, 12, 12, 12, 12, 12, 12, 13,
13, 13, 13, 13, 13, 13, 13, 14, 14, 14,
14, 14, 14, 14, 14, 14, 15, 15, 15, 15,
15, 15, 15, 15, 16, 16, 16, 16, 16, 16,
16, 16, 17, 17, 17, 17, 17, 17, 17, 17,
18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
20, 20, 20, 20, 20, 21, 21, 21, 21, 21,
21, 21, 21, 22, 22, 22, 22, 22, 22, 22,
22, 23, 23, 23, 23, 23, 23, 23, 23, 23,
24, 24, 24, 24, 24, 24, 24, 24, 25, 25,
25, 25, 25, 25, 25, 25, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27,
27, 27, 27, 28, 28, 28, 28, 28, 28, 28,
28, 29, 29, 29, 29, 29, 29, 29, 29, 30,
30, 30, 30, 30, 30, 30, 30, 31, 31, 31,
31, 31, 31, 31, 31, 31};
const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 11, 11, 11, 11, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15};
const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7};

28
thirdparty/pvrtccompressor/BitScale.h vendored Normal file
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@@ -0,0 +1,28 @@
//============================================================================
#pragma once
#include "typedefs.h"
//============================================================================
namespace Javelin
{
namespace Data
{
//============================================================================
extern const uint8_t BITSCALE_5_TO_8[32];
extern const uint8_t BITSCALE_4_TO_8[16];
extern const uint8_t BITSCALE_3_TO_8[8];
extern const uint8_t BITSCALE_8_TO_5_FLOOR[256];
extern const uint8_t BITSCALE_8_TO_4_FLOOR[256];
extern const uint8_t BITSCALE_8_TO_3_FLOOR[256];
extern const uint8_t BITSCALE_8_TO_5_CEIL[256];
extern const uint8_t BITSCALE_8_TO_4_CEIL[256];
extern const uint8_t BITSCALE_8_TO_3_CEIL[256];
//============================================================================
} // namespace Data
} // namespace Javelin
//============================================================================

19
thirdparty/pvrtccompressor/BitUtility.h vendored Normal file
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@@ -0,0 +1,19 @@
#pragma once
namespace Javelin {
class BitUtility {
public:
static bool IsPowerOf2(unsigned int x) {
return (x & (x - 1)) == 0;
}
static unsigned int RotateRight(unsigned int value, unsigned int shift) {
if ((shift &= sizeof(value) * 8 - 1) == 0) {
return value;
}
return (value >> shift) | (value << (sizeof(value) * 8 - shift));
}
};
}

34
thirdparty/pvrtccompressor/Bitmap.h vendored Normal file
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@@ -0,0 +1,34 @@
#pragma once
#include "Point2.h"
namespace Javelin {
class Bitmap {
public:
int width;
int height;
unsigned char *data;
Bitmap(int w, int h, int bytesPerPixel)
: width(w)
, height(h)
, data(new unsigned char[width * height * bytesPerPixel]) {
}
virtual ~Bitmap() {
delete [] data;
}
Point2<int> GetSize() const { return Point2<int>(width, height); }
int GetArea() const { return width * height; }
int GetBitmapWidth() const { return width; }
int GetBitmapHeight() const { return height; }
const unsigned char *GetRawData() const { return data; }
};
}

152
thirdparty/pvrtccompressor/ColorRgba.h vendored Normal file
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@@ -0,0 +1,152 @@
#pragma once
namespace Javelin {
template<typename T>
class ColorRgb {
public:
T b;
T g;
T r;
ColorRgb()
: b(0)
, g(0)
, r(0) {
}
ColorRgb(T red, T green, T blue)
: b(blue)
, g(green)
, r(red) {
}
ColorRgb(const ColorRgb<T> &x)
: b(x.b)
, g(x.g)
, r(x.r) {
}
ColorRgb<int> operator *(int x) {
return ColorRgb<int>(r * x, g * x, b * x);
}
ColorRgb<int> operator +(const ColorRgb<T> &x) const {
return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b);
}
ColorRgb<int> operator -(const ColorRgb<T> &x) const {
return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b);
}
int operator %(const ColorRgb<T> &x) const {
return r * (int)x.r + g * (int)x.g + b * (int)x.b;
}
bool operator ==(const ColorRgb<T> &x) const {
return r == x.r && g == x.g && b == x.b;
}
bool operator !=(const ColorRgb<T> &x) const {
return r != x.r || g != x.g || b != x.b;
}
void SetMin(const ColorRgb<T> &x) {
if (x.r < r) {
r = x.r;
}
if (x.g < g) {
g = x.g;
}
if (x.b < b) {
b = x.b;
}
}
void SetMax(const ColorRgb<T> &x) {
if (x.r > r) {
r = x.r;
}
if (x.g > g) {
g = x.g;
}
if (x.b > b) {
b = x.b;
}
}
};
template<typename T>
class ColorRgba : public ColorRgb<T> {
public:
T a;
ColorRgba() :
a(0) {
}
ColorRgba(T red, T green, T blue, T alpha)
: ColorRgb<T>(red, green, blue)
, a(alpha) {
}
ColorRgba(const ColorRgba<T> &x)
: ColorRgb<T>(x.r, x.g, x.b)
, a(x.a) {
}
ColorRgba<int> operator *(int x) {
return ColorRgba<T>(ColorRgb<T>::r * x,
ColorRgb<T>::g * x,
ColorRgb<T>::b * x,
a * x);
}
ColorRgba<int> operator +(const ColorRgba<T> &x) {
return ColorRgba<T>(ColorRgb<T>::r + (int)x.r,
ColorRgb<T>::g + (int)x.g,
ColorRgb<T>::b + (int)x.b,
a + (int)x.a);
}
ColorRgba<int> operator -(const ColorRgba<T> &x) {
return ColorRgba<T>(ColorRgb<T>::r - (int)x.r,
ColorRgb<T>::g - (int)x.g,
ColorRgb<T>::b - (int)x.b,
a - (int)x.a);
}
int operator %(const ColorRgba<T> &x) {
return ColorRgb<T>::r * (int)x.r +
ColorRgb<T>::g * (int)x.g +
ColorRgb<T>::b * (int)x.b +
a * (int)x.a;
}
bool operator ==(const ColorRgba<T> &x) {
return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g &&
ColorRgb<T>::b == x.b && a == x.a;
}
bool operator !=(const ColorRgba<T> &x) {
return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g ||
ColorRgb<T>::b != x.b || a != x.a;
}
void SetMin(const ColorRgba<T> &x) {
ColorRgb<T>::SetMin(x);
if (x.a < a) {
a = x.a;
}
}
void SetMax(const ColorRgba<T> &x) {
ColorRgb<T>::SetMax(x);
if (x.a > a) {
a = x.a;
}
}
};
}

21
thirdparty/pvrtccompressor/Interval.h vendored Normal file
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@@ -0,0 +1,21 @@
#pragma once
namespace Javelin {
template<typename T>
class Interval {
public:
T min;
T max;
Interval() {
}
Interval<T> &operator|=(const T &x) {
min.SetMin(x);
max.SetMax(x);
return *this;
}
};
}

25
thirdparty/pvrtccompressor/LICENSE.TXT vendored Normal file
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@@ -0,0 +1,25 @@
Copyright © 2014, Jeffrey Lim. All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR
BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.

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@@ -0,0 +1,43 @@
//============================================================================
#include "MortonTable.h"
//============================================================================
const unsigned short Javelin::Data::MORTON_TABLE[256] =
{
0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015,
0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055,
0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115,
0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155,
0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415,
0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455,
0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515,
0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555,
0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015,
0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055,
0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115,
0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155,
0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415,
0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455,
0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515,
0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555,
0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015,
0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055,
0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115,
0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155,
0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415,
0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455,
0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515,
0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555,
0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015,
0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055,
0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115,
0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155,
0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415,
0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455,
0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515,
0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555
};
//============================================================================

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//============================================================================
#pragma once
//============================================================================
namespace Javelin
{
namespace Data
{
//============================================================================
extern const unsigned short MORTON_TABLE[256];
//============================================================================
} // namespace Data
} // namespace Javelin
//============================================================================

17
thirdparty/pvrtccompressor/Point2.h vendored Normal file
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#pragma once
namespace Javelin {
template<typename T>
class Point2 {
public:
T x;
T y;
Point2(int a, int b)
: x(a)
, y(b) {
}
};
}

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//============================================================================
#include "PvrTcDecoder.h"
#include "PvrTcPacket.h"
#include "MortonTable.h"
#include <assert.h>
//============================================================================
using namespace Javelin;
using Data::MORTON_TABLE;
//============================================================================
inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y)
{
return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF];
}
//============================================================================
void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data)
{
assert(size.x == size.y);
const int blocks = size.x / 4;
const int blockMask = blocks-1;
const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const PvrTcPacket* packet = packets + GetMortonNumber(x, y);
unsigned mod = packet->modulationData;
const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha;
const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] +
p1->GetColorRgbA() * (*factor)[1] +
p2->GetColorRgbA() * (*factor)[2] +
p3->GetColorRgbA() * (*factor)[3];
ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] +
p1->GetColorRgbB() * (*factor)[1] +
p2->GetColorRgbB() * (*factor)[2] +
p3->GetColorRgbB() * (*factor)[3];
const unsigned char* w = weights[mod&3];
ColorRgb<unsigned char> c;
c.r = (ca.r * w[0] + cb.r * w[1]) >> 7;
c.g = (ca.g * w[0] + cb.g * w[1]) >> 7;
c.b = (ca.b * w[0] + cb.b * w[1]) >> 7;
result[(py+y*4)*size.x + (px+x*4)] = c;
mod >>= 2;
factor++;
}
}
}
}
}
void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data)
{
assert(size.x == size.y);
const int blocks = size.x / 4;
const int blockMask = blocks-1;
const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const PvrTcPacket* packet = packets + GetMortonNumber(x, y);
unsigned mod = packet->modulationData;
const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha;
const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] +
p1->GetColorRgbaA() * (*factor)[1] +
p2->GetColorRgbaA() * (*factor)[2] +
p3->GetColorRgbaA() * (*factor)[3];
ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] +
p1->GetColorRgbaB() * (*factor)[1] +
p2->GetColorRgbaB() * (*factor)[2] +
p3->GetColorRgbaB() * (*factor)[3];
const unsigned char* w = weights[mod&3];
ColorRgba<unsigned char> c;
c.r = (ca.r * w[0] + cb.r * w[1]) >> 7;
c.g = (ca.g * w[0] + cb.g * w[1]) >> 7;
c.b = (ca.b * w[0] + cb.b * w[1]) >> 7;
c.a = (ca.a * w[2] + cb.a * w[3]) >> 7;
result[(py+y*4)*size.x + (px+x*4)] = c;
mod >>= 2;
factor++;
}
}
}
}
}
//============================================================================

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//============================================================================
#pragma once
#include "Point2.h"
#include "ColorRgba.h"
//============================================================================
namespace Javelin
{
//============================================================================
class PvrTcDecoder
{
public:
static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data);
static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data);
private:
static unsigned GetMortonNumber(int x, int y);
};
//============================================================================
}
//============================================================================

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//============================================================================
#include "PvrTcEncoder.h"
#include "AlphaBitmap.h"
#include "PvrTcPacket.h"
#include "RgbBitmap.h"
#include "RgbaBitmap.h"
#include "MortonTable.h"
#include "BitUtility.h"
#include "Interval.h"
#include <assert.h>
#include <math.h>
#include <stdint.h>
//============================================================================
using namespace Javelin;
using Data::MORTON_TABLE;
//============================================================================
static const unsigned char MODULATION_LUT[16] =
{
0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3
};
//============================================================================
inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y)
{
return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF];
}
//============================================================================
void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap)
{
int size = bitmap.GetBitmapWidth();
assert(size == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(size));
// Blocks in each dimension.
int xBlocks = size/8;
int yBlocks = size/4;
const unsigned char* bitmapData = bitmap.GetRawData();
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < yBlocks; ++y)
{
for(int x = 0; x < xBlocks; ++x)
{
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->colorAIsOpaque = 0;
packet->colorA = 0x7ff; // White, with 0 alpha
packet->colorBIsOpaque = 1;
packet->colorB = 0x7fff; // White with full alpha
const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8];
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const unsigned char* rowBitmapData = blockBitmapData;
for(int px = 0; px < 8; ++px)
{
unsigned char pixel = *rowBitmapData++;
modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1);
}
blockBitmapData += size;
}
packet->modulationData = modulationData;
}
}
}
void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap)
{
int size = bitmap.GetBitmapWidth();
assert(size == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(size));
// Blocks in each dimension.
int blocks = size/4;
const unsigned char* bitmapData = bitmap.GetRawData();
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->colorAIsOpaque = 0;
packet->colorA = 0x7ff; // White, with 0 alpha
packet->colorBIsOpaque = 1;
packet->colorB = 0x7fff; // White with full alpha
const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4];
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const unsigned char* rowBitmapData = blockBitmapData;
for(int px = 0; px < 4; ++px)
{
unsigned char pixel = *rowBitmapData++;
modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2);
}
blockBitmapData += size;
}
packet->modulationData = modulationData;
}
}
}
//============================================================================
typedef Interval<ColorRgb<unsigned char> > ColorRgbBoundingBox;
static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY)
{
int size = bitmap.GetBitmapWidth();
const ColorRgb<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4;
cbb.min = data[0];
cbb.max = data[0];
cbb |= data[1];
cbb |= data[2];
cbb |= data[3];
cbb |= data[size];
cbb |= data[size+1];
cbb |= data[size+2];
cbb |= data[size+3];
cbb |= data[2*size];
cbb |= data[2*size+1];
cbb |= data[2*size+2];
cbb |= data[2*size+3];
cbb |= data[3*size];
cbb |= data[3*size+1];
cbb |= data[3*size+2];
cbb |= data[3*size+3];
}
void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap)
{
assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth()));
const int size = bitmap.GetBitmapWidth();
const int blocks = size / 4;
const int blockMask = blocks-1;
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
ColorRgbBoundingBox cbb;
CalculateBoundingBox(cbb, bitmap, x, y);
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->SetColorA(cbb.min);
packet->SetColorB(cbb.max);
}
}
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
const ColorRgb<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4;
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] +
p1->GetColorRgbA() * (*factor)[1] +
p2->GetColorRgbA() * (*factor)[2] +
p3->GetColorRgbA() * (*factor)[3];
ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] +
p1->GetColorRgbB() * (*factor)[1] +
p2->GetColorRgbB() * (*factor)[2] +
p3->GetColorRgbB() * (*factor)[3];
const ColorRgb<unsigned char>& pixel = data[py*size + px];
ColorRgb<int> d = cb - ca;
ColorRgb<int> p;
p.r=pixel.r*16;
p.g=pixel.g*16;
p.b=pixel.b*16;
ColorRgb<int> v = p - ca;
// PVRTC uses weightings of 0, 3/8, 5/8 and 1
// The boundaries for these are 3/16, 1/2 (=8/16), 13/16
int projection = (v % d) * 16;
int lengthSquared = d % d;
if(projection > 3*lengthSquared) modulationData++;
if(projection > 8*lengthSquared) modulationData++;
if(projection > 13*lengthSquared) modulationData++;
modulationData = BitUtility::RotateRight(modulationData, 2);
factor++;
}
}
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->modulationData = modulationData;
}
}
}
//============================================================================
static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY)
{
int size = bitmap.GetBitmapWidth();
const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4;
cbb.min = data[0];
cbb.max = data[0];
cbb |= data[1];
cbb |= data[2];
cbb |= data[3];
cbb |= data[size];
cbb |= data[size+1];
cbb |= data[size+2];
cbb |= data[size+3];
cbb |= data[2*size];
cbb |= data[2*size+1];
cbb |= data[2*size+2];
cbb |= data[2*size+3];
cbb |= data[3*size];
cbb |= data[3*size+1];
cbb |= data[3*size+2];
cbb |= data[3*size+3];
}
void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap)
{
assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth()));
const int size = bitmap.GetBitmapWidth();
const int blocks = size / 4;
const int blockMask = blocks-1;
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
ColorRgbBoundingBox cbb;
CalculateBoundingBox(cbb, bitmap, x, y);
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->SetColorA(cbb.min);
packet->SetColorB(cbb.max);
}
}
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4;
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] +
p1->GetColorRgbA() * (*factor)[1] +
p2->GetColorRgbA() * (*factor)[2] +
p3->GetColorRgbA() * (*factor)[3];
ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] +
p1->GetColorRgbB() * (*factor)[1] +
p2->GetColorRgbB() * (*factor)[2] +
p3->GetColorRgbB() * (*factor)[3];
const ColorRgb<unsigned char>& pixel = data[py*size + px];
ColorRgb<int> d = cb - ca;
ColorRgb<int> p;
p.r=pixel.r*16;
p.g=pixel.g*16;
p.b=pixel.b*16;
ColorRgb<int> v = p - ca;
// PVRTC uses weightings of 0, 3/8, 5/8 and 1
// The boundaries for these are 3/16, 1/2 (=8/16), 13/16
int projection = (v % d) * 16;
int lengthSquared = d % d;
if(projection > 3*lengthSquared) modulationData++;
if(projection > 8*lengthSquared) modulationData++;
if(projection > 13*lengthSquared) modulationData++;
modulationData = BitUtility::RotateRight(modulationData, 2);
factor++;
}
}
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->modulationData = modulationData;
}
}
}
//============================================================================
typedef Interval<ColorRgba<unsigned char> > ColorRgbaBoundingBox;
static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY)
{
int size = bitmap.GetBitmapWidth();
const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4;
cbb.min = data[0];
cbb.max = data[0];
cbb |= data[1];
cbb |= data[2];
cbb |= data[3];
cbb |= data[size];
cbb |= data[size+1];
cbb |= data[size+2];
cbb |= data[size+3];
cbb |= data[2*size];
cbb |= data[2*size+1];
cbb |= data[2*size+2];
cbb |= data[2*size+3];
cbb |= data[3*size];
cbb |= data[3*size+1];
cbb |= data[3*size+2];
cbb |= data[3*size+3];
}
void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap)
{
assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth()));
const int size = bitmap.GetBitmapWidth();
const int blocks = size / 4;
const int blockMask = blocks-1;
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
ColorRgbaBoundingBox cbb;
CalculateBoundingBox(cbb, bitmap, x, y);
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->SetColorA(cbb.min);
packet->SetColorB(cbb.max);
}
}
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS;
const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4;
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] +
p1->GetColorRgbaA() * (*factor)[1] +
p2->GetColorRgbaA() * (*factor)[2] +
p3->GetColorRgbaA() * (*factor)[3];
ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] +
p1->GetColorRgbaB() * (*factor)[1] +
p2->GetColorRgbaB() * (*factor)[2] +
p3->GetColorRgbaB() * (*factor)[3];
const ColorRgba<unsigned char>& pixel = data[py*size + px];
ColorRgba<int> d = cb - ca;
ColorRgba<int> p;
p.r=pixel.r*16;
p.g=pixel.g*16;
p.b=pixel.b*16;
p.a=pixel.a*16;
ColorRgba<int> v = p - ca;
// PVRTC uses weightings of 0, 3/8, 5/8 and 1
// The boundaries for these are 3/16, 1/2 (=8/16), 13/16
int projection = (v % d) * 16;
int lengthSquared = d % d;
if(projection > 3*lengthSquared) modulationData++;
if(projection > 8*lengthSquared) modulationData++;
if(projection > 13*lengthSquared) modulationData++;
modulationData = BitUtility::RotateRight(modulationData, 2);
factor++;
}
}
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->modulationData = modulationData;
}
}
}
//============================================================================

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//============================================================================
#pragma once
#include "ColorRgba.h"
//============================================================================
namespace Javelin
{
//============================================================================
class AlphaBitmap;
class RgbBitmap;
class RgbaBitmap;
class PvrTcEncoder
{
public:
// Result must be large enough for bitmap.GetArea()/4 bytes
static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap);
// Result must be large enough for bitmap.GetArea()/2 bytes
static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap);
// Result must be large enough for bitmap.GetArea()/2 bytes
static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap);
// Result must be large enough for bitmap.GetArea()/2 bytes
static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap);
// Result must be large enough for bitmap.GetArea()/2 bytes
static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap);
private:
static unsigned GetMortonNumber(int x, int y);
};
//============================================================================
}
//============================================================================

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//============================================================================
#include "PvrTcPacket.h"
#include "BitScale.h"
//============================================================================
using namespace Javelin;
//============================================================================
const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] =
{
{ 4, 4, 4, 4 },
{ 2, 6, 2, 6 },
{ 8, 0, 8, 0 },
{ 6, 2, 6, 2 },
{ 2, 2, 6, 6 },
{ 1, 3, 3, 9 },
{ 4, 0, 12, 0 },
{ 3, 1, 9, 3 },
{ 8, 8, 0, 0 },
{ 4, 12, 0, 0 },
{ 16, 0, 0, 0 },
{ 12, 4, 0, 0 },
{ 6, 6, 2, 2 },
{ 3, 9, 1, 3 },
{ 12, 0, 4, 0 },
{ 9, 3, 3, 1 },
};
// Weights are { colorA, colorB, alphaA, alphaB }
const unsigned char PvrTcPacket::WEIGHTS[8][4] =
{
// Weights for Mode=0
{ 8, 0, 8, 0 },
{ 5, 3, 5, 3 },
{ 3, 5, 3, 5 },
{ 0, 8, 0, 8 },
// Weights for Mode=1
{ 8, 0, 8, 0 },
{ 4, 4, 4, 4 },
{ 4, 4, 0, 0 },
{ 0, 8, 0, 8 },
};
//============================================================================
ColorRgb<int> PvrTcPacket::GetColorRgbA() const
{
if(colorAIsOpaque)
{
unsigned char r = colorA >> 9;
unsigned char g = colorA >> 4 & 0x1f;
unsigned char b = colorA & 0xf;
return ColorRgb<int>(Data::BITSCALE_5_TO_8[r],
Data::BITSCALE_5_TO_8[g],
Data::BITSCALE_4_TO_8[b]);
}
else
{
unsigned char r = (colorA >> 7) & 0xf;
unsigned char g = (colorA >> 3) & 0xf;
unsigned char b = colorA & 7;
return ColorRgb<int>(Data::BITSCALE_4_TO_8[r],
Data::BITSCALE_4_TO_8[g],
Data::BITSCALE_3_TO_8[b]);
}
}
ColorRgb<int> PvrTcPacket::GetColorRgbB() const
{
if(colorBIsOpaque)
{
unsigned char r = colorB >> 10;
unsigned char g = colorB >> 5 & 0x1f;
unsigned char b = colorB & 0x1f;
return ColorRgb<int>(Data::BITSCALE_5_TO_8[r],
Data::BITSCALE_5_TO_8[g],
Data::BITSCALE_5_TO_8[b]);
}
else
{
unsigned char r = colorB >> 8 & 0xf;
unsigned char g = colorB >> 4 & 0xf;
unsigned char b = colorB & 0xf;
return ColorRgb<int>(Data::BITSCALE_4_TO_8[r],
Data::BITSCALE_4_TO_8[g],
Data::BITSCALE_4_TO_8[b]);
}
}
ColorRgba<int> PvrTcPacket::GetColorRgbaA() const
{
if(colorAIsOpaque)
{
unsigned char r = colorA >> 9;
unsigned char g = colorA >> 4 & 0x1f;
unsigned char b = colorA & 0xf;
return ColorRgba<int>(Data::BITSCALE_5_TO_8[r],
Data::BITSCALE_5_TO_8[g],
Data::BITSCALE_4_TO_8[b],
255);
}
else
{
unsigned char a = colorA >> 11 & 7;
unsigned char r = colorA >> 7 & 0xf;
unsigned char g = colorA >> 3 & 0xf;
unsigned char b = colorA & 7;
return ColorRgba<int>(Data::BITSCALE_4_TO_8[r],
Data::BITSCALE_4_TO_8[g],
Data::BITSCALE_3_TO_8[b],
Data::BITSCALE_3_TO_8[a]);
}
}
ColorRgba<int> PvrTcPacket::GetColorRgbaB() const
{
if(colorBIsOpaque)
{
unsigned char r = colorB >> 10;
unsigned char g = colorB >> 5 & 0x1f;
unsigned char b = colorB & 0x1f;
return ColorRgba<int>(Data::BITSCALE_5_TO_8[r],
Data::BITSCALE_5_TO_8[g],
Data::BITSCALE_5_TO_8[b],
255);
}
else
{
unsigned char a = colorB >> 12 & 7;
unsigned char r = colorB >> 8 & 0xf;
unsigned char g = colorB >> 4 & 0xf;
unsigned char b = colorB & 0xf;
return ColorRgba<int>(Data::BITSCALE_4_TO_8[r],
Data::BITSCALE_4_TO_8[g],
Data::BITSCALE_4_TO_8[b],
Data::BITSCALE_3_TO_8[a]);
}
}
//============================================================================
void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c)
{
int r = Data::BITSCALE_8_TO_5_FLOOR[c.r];
int g = Data::BITSCALE_8_TO_5_FLOOR[c.g];
int b = Data::BITSCALE_8_TO_4_FLOOR[c.b];
colorA = r<<9 | g<<4 | b;
colorAIsOpaque = true;
}
void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c)
{
int r = Data::BITSCALE_8_TO_5_CEIL[c.r];
int g = Data::BITSCALE_8_TO_5_CEIL[c.g];
int b = Data::BITSCALE_8_TO_5_CEIL[c.b];
colorB = r<<10 | g<<5 | b;
colorBIsOpaque = true;
}
void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c)
{
int a = Data::BITSCALE_8_TO_3_FLOOR[c.a];
if(a == 7)
{
int r = Data::BITSCALE_8_TO_5_FLOOR[c.r];
int g = Data::BITSCALE_8_TO_5_FLOOR[c.g];
int b = Data::BITSCALE_8_TO_4_FLOOR[c.b];
colorA = r<<9 | g<<4 | b;
colorAIsOpaque = true;
}
else
{
int r = Data::BITSCALE_8_TO_4_FLOOR[c.r];
int g = Data::BITSCALE_8_TO_4_FLOOR[c.g];
int b = Data::BITSCALE_8_TO_3_FLOOR[c.b];
colorA = a<<11 | r<<7 | g<<3 | b;
colorAIsOpaque = false;
}
}
void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c)
{
int a = Data::BITSCALE_8_TO_3_CEIL[c.a];
if(a == 7)
{
int r = Data::BITSCALE_8_TO_5_CEIL[c.r];
int g = Data::BITSCALE_8_TO_5_CEIL[c.g];
int b = Data::BITSCALE_8_TO_5_CEIL[c.b];
colorB = r<<10 | g<<5 | b;
colorBIsOpaque = true;
}
else
{
int r = Data::BITSCALE_8_TO_4_CEIL[c.r];
int g = Data::BITSCALE_8_TO_4_CEIL[c.g];
int b = Data::BITSCALE_8_TO_4_CEIL[c.b];
colorB = a<<12 | r<<8 | g<<4 | b;
colorBIsOpaque = false;
}
}
//============================================================================

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//============================================================================
//
// Modulation data specifies weightings of colorA to colorB for each pixel
//
// For mode = 0
// 00: 0/8
// 01: 3/8
// 10: 5/8
// 11: 8/8
//
// For mode = 1
// 00: 0/8
// 01: 4/8
// 10: 4/8 with alpha punchthrough
// 11: 8/8
//
// For colorIsOpaque=0
// 3 bits A
// 4 bits R
// 4 bits G
// 3/4 bits B
//
// For colorIsOpaque=1
// 5 bits R
// 5 bits G
// 4/5 bits B
//
//============================================================================
#pragma once
#include "ColorRgba.h"
//============================================================================
namespace Javelin
{
//============================================================================
struct PvrTcPacket
{
unsigned int modulationData;
unsigned usePunchthroughAlpha : 1;
unsigned colorA : 14;
unsigned colorAIsOpaque : 1;
unsigned colorB : 15;
unsigned colorBIsOpaque : 1;
ColorRgb<int> GetColorRgbA() const;
ColorRgb<int> GetColorRgbB() const;
ColorRgba<int> GetColorRgbaA() const;
ColorRgba<int> GetColorRgbaB() const;
void SetColorA(const ColorRgb<unsigned char>& c);
void SetColorB(const ColorRgb<unsigned char>& c);
void SetColorA(const ColorRgba<unsigned char>& c);
void SetColorB(const ColorRgba<unsigned char>& c);
static const unsigned char BILINEAR_FACTORS[16][4];
static const unsigned char WEIGHTS[8][4];
};
//============================================================================
} // namespace Javelin
//============================================================================

23
thirdparty/pvrtccompressor/RgbBitmap.h vendored Normal file
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#pragma once
#include "Bitmap.h"
#include "ColorRgba.h"
namespace Javelin {
class RgbBitmap : public Bitmap {
public:
RgbBitmap(int w, int h)
: Bitmap(w, h, 3) {
}
const ColorRgb<unsigned char> *GetData() const {
return reinterpret_cast<ColorRgb<unsigned char> *>(data);
}
ColorRgb<unsigned char> *GetData() {
return reinterpret_cast<ColorRgb<unsigned char> *>(data);
}
};
}

23
thirdparty/pvrtccompressor/RgbaBitmap.h vendored Normal file
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#pragma once
#include "ColorRgba.h"
#include "Bitmap.h"
namespace Javelin {
class RgbaBitmap : public Bitmap {
public:
RgbaBitmap(int w, int h)
: Bitmap(w, h, 4) {
}
const ColorRgba<unsigned char> *GetData() const {
return reinterpret_cast<ColorRgba<unsigned char> *>(data);
}
ColorRgba<unsigned char> *GetData() {
return reinterpret_cast<ColorRgba<unsigned char> *>(data);
}
};
}

2446
thirdparty/rg-etc1/rg_etc1.cpp vendored Normal file

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76
thirdparty/rg-etc1/rg_etc1.h vendored Normal file
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// File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich <richgel99@gmail.com>
// Please see ZLIB license at the end of this file.
#pragma once
namespace rg_etc1
{
// Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels.
// Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping.
// This function is thread safe, and does not dynamically allocate any memory.
// If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255.
bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false);
// Quality setting = the higher the quality, the slower.
// To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality).
enum etc1_quality
{
cLowQuality,
cMediumQuality,
cHighQuality,
};
struct etc1_pack_params
{
etc1_quality m_quality;
bool m_dithering;
inline etc1_pack_params()
{
clear();
}
void clear()
{
m_quality = cHighQuality;
m_dithering = false;
}
};
// Important: pack_etc1_block_init() must be called before calling pack_etc1_block().
void pack_etc1_block_init();
// Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block.
// 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255.
// Returns squared error of result.
// This function is thread safe, and does not dynamically allocate any memory.
// pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE.
unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params);
} // namespace rg_etc1
//------------------------------------------------------------------------------
//
// rg_etc1 uses the ZLIB license:
// http://opensource.org/licenses/Zlib
//
// Copyright (c) 2012 Rich Geldreich
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
//------------------------------------------------------------------------------