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Fix typos with codespell
Using codespell 2.1.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que readded seeked statics synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -508,7 +508,7 @@ void PVSBuilder::trace_rooms_recursive(int p_depth, int p_source_room_id, int p_
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// if portal is totally inside the planes, don't copy the old planes ..
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// i.e. we can now cull using the portal and forget about the rest of the frustum (yay)
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if (overall_res != VSPortal::ClipResult::CLIP_INSIDE) {
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// if it WASNT totally inside the existing frustum, we also need to add any existing planes
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// if it WASN'T totally inside the existing frustum, we also need to add any existing planes
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// that cut the portal.
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for (uint32_t n = 0; n < partial_planes.size(); n++)
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planes.push_back(p_planes[partial_planes[n]]);
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@@ -644,7 +644,7 @@ void PVSBuilder::trace_rooms_recursive_simple(int p_depth, int p_source_room_id,
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// if portal is totally inside the planes, don't copy the old planes ..
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// i.e. we can now cull using the portal and forget about the rest of the frustum (yay)
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if (overall_res != VSPortal::ClipResult::CLIP_INSIDE) {
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// if it WASNT totally inside the existing frustum, we also need to add any existing planes
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// if it WASN'T totally inside the existing frustum, we also need to add any existing planes
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// that cut the portal.
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for (uint32_t n = 0; n < partial_planes.size(); n++)
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planes.push_back(p_planes[partial_planes[n]]);
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