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Update copyright statements to 2019
Happy new year to the wonderful Godot community!
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@@ -5,8 +5,8 @@
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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@@ -205,8 +205,8 @@ void finalize_physics() {
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void Main::print_help(const char *p_binary) {
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print_line(String(VERSION_NAME) + " v" + get_full_version_string() + " - https://godotengine.org");
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OS::get_singleton()->print("(c) 2007-2018 Juan Linietsky, Ariel Manzur.\n");
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OS::get_singleton()->print("(c) 2014-2018 Godot Engine contributors.\n");
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OS::get_singleton()->print("(c) 2007-2019 Juan Linietsky, Ariel Manzur.\n");
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OS::get_singleton()->print("(c) 2014-2019 Godot Engine contributors.\n");
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OS::get_singleton()->print("\n");
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OS::get_singleton()->print("Usage: %s [options] [path to scene or 'project.godot' file]\n", p_binary);
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OS::get_singleton()->print("\n");
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