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Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask
Co-authored-by: Yahia Zakaria <yahiazakaria13@gmail.com>
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@@ -618,6 +618,7 @@ public:
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FUNC2(particles_collision_set_attractor_attenuation, RID, real_t)
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FUNC2(particles_collision_set_field_texture, RID, RID)
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FUNC1(particles_collision_height_field_update, RID)
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FUNC2(particles_collision_set_height_field_mask, RID, uint32_t)
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FUNC2(particles_collision_set_height_field_resolution, RID, ParticlesCollisionHeightfieldResolution)
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/* FOG VOLUME */
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