You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Improve AudioStreamSample and AudioStreamGenerator documentation
- Add a link to the audio generator demo in AudioStreamGenerator and AudioStreamGeneratorPlayback. - Mention that signed PCM8 data is expected in AudioStreamSample (and how to convert unsigned PCM8 to signed PCM8).
This commit is contained in:
@@ -5,6 +5,7 @@
|
|||||||
<description>
|
<description>
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
|
<link>https://github.com/godotengine/godot-demo-projects/tree/master/audio/generator</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
</methods>
|
</methods>
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
<description>
|
<description>
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
|
<link>https://github.com/godotengine/godot-demo-projects/tree/master/audio/generator</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
<method name="can_push_buffer" qualifiers="const">
|
<method name="can_push_buffer" qualifiers="const">
|
||||||
|
|||||||
@@ -24,6 +24,7 @@
|
|||||||
<members>
|
<members>
|
||||||
<member name="data" type="PoolByteArray" setter="set_data" getter="get_data" default="PoolByteArray( )">
|
<member name="data" type="PoolByteArray" setter="set_data" getter="get_data" default="PoolByteArray( )">
|
||||||
Contains the audio data in bytes.
|
Contains the audio data in bytes.
|
||||||
|
[b]Note:[/b] This property expects signed PCM8 data. To convert unsigned PCM8 to signed PCM8, subtract 128 from each byte.
|
||||||
</member>
|
</member>
|
||||||
<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format" default="0">
|
<member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format" default="0">
|
||||||
Audio format. See [code]FORMAT_*[/code] constants for values.
|
Audio format. See [code]FORMAT_*[/code] constants for values.
|
||||||
|
|||||||
Reference in New Issue
Block a user