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Fix auto reload scripts on external change

This commit is contained in:
Jonathan Gollnick
2021-06-09 19:38:21 -05:00
parent c39d31899a
commit b0c807c75a

View File

@@ -198,7 +198,15 @@ Ref<GDScript> GDScriptCache::get_full_script(const String &p_path, Error &r_erro
r_error = OK;
if (singleton->full_gdscript_cache.has(p_path)) {
return singleton->full_gdscript_cache[p_path];
Ref<GDScript> script = singleton->full_gdscript_cache[p_path];
#ifdef TOOLS_ENABLED
uint64_t mt = FileAccess::get_modified_time(p_path);
if (script->get_last_modified_time() == mt) {
return script;
}
#else
return script;
#endif //TOOLS_ENABLED
}
Ref<GDScript> script = get_shallow_script(p_path);