diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index a52cdf72074..9a34bc4f994 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -217,6 +217,7 @@
Marks an input event as handled. Once you accept an input event, it stops propagating, even to nodes listening to [method Node._unhandled_input] or [method Node._unhandled_key_input].
+ [b]Note:[/b] This does not affect the methods in [Input], only the way events are propagated.
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index ecc9c3d89a0..5250b7a3235 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -5,6 +5,7 @@
A singleton that deals with inputs. This includes key presses, mouse buttons and movement, joypads, and input actions. Actions and their events can be set in the [b]Input Map[/b] tab in the [b]Project > Project Settings[/b], or with the [InputMap] class.
+ [b]Note:[/b] The methods here reflect the global input state and are not affected by [method Control.accept_event] or [method Viewport.set_input_as_handled], which only deal with the way input is propagated in the [SceneTree].
$DOCS_URL/tutorials/inputs/index.html
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index f6311cc7989..7ff96bb8fd8 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -201,6 +201,7 @@
Stops the input from propagating further down the [SceneTree].
+ [b]Note:[/b] This does not affect the methods in [Input], only the way events are propagated.