You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
-Conversion of most properties to a simpler syntax, easier to use by script
-Modified help to display properties GDScript can still not make use of them, though.
This commit is contained in:
@@ -491,9 +491,9 @@ public:
|
||||
static SpatialEditor *get_singleton() { return singleton; }
|
||||
void snap_cursor_to_plane(const Plane& p_plane);
|
||||
|
||||
float get_znear() const { return settings_znear->get_val(); }
|
||||
float get_zfar() const { return settings_zfar->get_val(); }
|
||||
float get_fov() const { return settings_fov->get_val(); }
|
||||
float get_znear() const { return settings_znear->get_value(); }
|
||||
float get_zfar() const { return settings_zfar->get_value(); }
|
||||
float get_fov() const { return settings_fov->get_value(); }
|
||||
|
||||
Transform get_gizmo_transform() const { return gizmo.transform; }
|
||||
bool is_gizmo_visible() const { return gizmo.visible; }
|
||||
|
||||
Reference in New Issue
Block a user