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GDScript: Avoid crash if missing setter signature
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@@ -967,6 +967,7 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
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ParameterNode *parameter = alloc_node<ParameterNode>();
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ParameterNode *parameter = alloc_node<ParameterNode>();
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parameter->identifier = p_variable->setter_parameter;
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parameter->identifier = p_variable->setter_parameter;
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if (parameter->identifier != nullptr) {
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function->parameters_indices[parameter->identifier->name] = 0;
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function->parameters_indices[parameter->identifier->name] = 0;
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function->parameters.push_back(parameter);
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function->parameters.push_back(parameter);
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@@ -974,8 +975,9 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
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body->add_local(parameter, function);
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body->add_local(parameter, function);
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function->body = parse_suite("setter declaration", body);
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function->body = parse_suite("setter declaration", body);
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p_variable->setter = function;
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p_variable->setter = function;
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}
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current_function = previous_function;
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current_function = previous_function;
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break;
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break;
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}
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}
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