1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Use AHashMap for RBMap nodes and HashMap input_activity

This commit is contained in:
Nazarii
2025-04-26 13:21:12 +03:00
parent e37c6261ea
commit afc923f415
3 changed files with 9 additions and 11 deletions

View File

@@ -409,7 +409,7 @@ class AnimationNodeBlendTree : public AnimationRootNode {
Vector<StringName> connections;
};
RBMap<StringName, Node, StringName::AlphCompare> nodes;
AHashMap<StringName, Node> nodes;
Vector2 graph_offset;