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Renaming all ARVR nodes to XR
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@@ -39,7 +39,7 @@
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#include "core/os/thread.h"
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#include "core/rid_owner.h"
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#include "core/self_list.h"
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#include "servers/arvr/arvr_interface.h"
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#include "servers/xr/xr_interface.h"
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class RenderingServerScene {
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public:
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@@ -426,7 +426,7 @@ public:
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void render_empty_scene(RID p_render_buffers, RID p_scenario, RID p_shadow_atlas);
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void render_camera(RID p_render_buffers, RID p_camera, RID p_scenario, Size2 p_viewport_size, RID p_shadow_atlas);
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void render_camera(RID p_render_buffers, Ref<ARVRInterface> &p_interface, ARVRInterface::Eyes p_eye, RID p_camera, RID p_scenario, Size2 p_viewport_size, RID p_shadow_atlas);
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void render_camera(RID p_render_buffers, Ref<XRInterface> &p_interface, XRInterface::Eyes p_eye, RID p_camera, RID p_scenario, Size2 p_viewport_size, RID p_shadow_atlas);
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void update_dirty_instances();
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void render_probes();
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