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[3.x] Add raw strength value for internal use
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@@ -125,7 +125,7 @@ List<StringName> InputMap::get_actions() const {
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return actions;
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}
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List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength) const {
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List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
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ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
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for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
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@@ -136,7 +136,7 @@ List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Re
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int device = e->get_device();
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if (device == ALL_DEVICES || device == p_event->get_device()) {
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if (e->action_match(p_event, p_pressed, p_strength, p_action.deadzone)) {
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if (e->action_match(p_event, p_pressed, p_strength, p_raw_strength, p_action.deadzone)) {
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return E;
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}
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}
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@@ -221,7 +221,7 @@ bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName
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return event_get_action_status(p_event, p_action);
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}
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength) const {
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bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool *p_pressed, float *p_strength, float *p_raw_strength) const {
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Map<StringName, Action>::Element *E = input_map.find(p_action);
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ERR_FAIL_COND_V_MSG(!E, false, _suggest_actions(p_action));
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@@ -238,7 +238,8 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
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bool pressed;
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float strength;
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List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength);
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float raw_strength;
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List<Ref<InputEvent>>::Element *event = _find_event(E->get(), p_event, &pressed, &strength, &raw_strength);
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if (event != nullptr) {
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if (p_pressed != nullptr) {
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*p_pressed = pressed;
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@@ -246,6 +247,9 @@ bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const Str
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if (p_strength != nullptr) {
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*p_strength = strength;
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}
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if (p_raw_strength != nullptr) {
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*p_raw_strength = raw_strength;
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}
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return true;
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} else {
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return false;
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