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Use SceneStringName in more places
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@@ -93,7 +93,7 @@ void SpriteFrames::clear(const StringName &p_anim) {
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void SpriteFrames::clear_all() {
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animations.clear();
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add_animation("default");
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add_animation(SceneStringName(default_));
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}
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void SpriteFrames::add_animation(const StringName &p_anim) {
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