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Use SceneStringName in more places

This commit is contained in:
A Thousand Ships
2024-11-02 16:15:39 +01:00
parent 893bbdfde8
commit af56d6e8e8
41 changed files with 69 additions and 69 deletions

View File

@@ -2181,7 +2181,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
updating = false;
edited_anim = "default";
edited_anim = SceneStringName(default_);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);