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Add fast approximate antialiasing (FXAA) to Viewport
This backports FXAA from the `master` branch. Co-authored-by: Clay John <claynjohn@gmail.com>
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@@ -1891,6 +1891,7 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size"), &VisualServer::viewport_set_shadow_atlas_size);
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ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &VisualServer::viewport_set_shadow_atlas_quadrant_subdivision);
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ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &VisualServer::viewport_set_msaa);
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ClassDB::bind_method(D_METHOD("viewport_set_use_fxaa", "viewport", "fxaa"), &VisualServer::viewport_set_use_fxaa);
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ClassDB::bind_method(D_METHOD("viewport_set_hdr", "viewport", "enabled"), &VisualServer::viewport_set_hdr);
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ClassDB::bind_method(D_METHOD("viewport_set_usage", "viewport", "usage"), &VisualServer::viewport_set_usage);
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ClassDB::bind_method(D_METHOD("viewport_get_render_info", "viewport", "info"), &VisualServer::viewport_get_render_info);
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