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Add fast approximate antialiasing (FXAA) to Viewport
This backports FXAA from the `master` branch. Co-authored-by: Clay John <claynjohn@gmail.com>
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@@ -485,6 +485,7 @@ public:
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BIND2(viewport_set_shadow_atlas_size, RID, int)
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BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
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BIND2(viewport_set_msaa, RID, ViewportMSAA)
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BIND2(viewport_set_use_fxaa, RID, bool)
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BIND2(viewport_set_hdr, RID, bool)
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BIND2(viewport_set_usage, RID, ViewportUsage)
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