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[GDnative] remove useless (and illegal !) STL include

This commit is contained in:
Emmanuel Leblond
2017-10-20 22:05:25 +02:00
parent 5bc44fe000
commit aedc44f6fe
2 changed files with 0 additions and 2 deletions

View File

@@ -28,7 +28,6 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include <stdlib.h>
// Godot imports
#include "core/os/file_access.h"
#include "core/os/os.h"

View File

@@ -31,7 +31,6 @@
#ifndef PLUGINSCRIPT_SCRIPT_H
#define PLUGINSCRIPT_SCRIPT_H
#include <iostream>
// Godot imports
#include "core/script_language.h"
// PluginScript imports