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GDScript: Fix some bugs with static variables and functions
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@@ -45,7 +45,6 @@ public:
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CLASS,
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MEMBER,
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CONSTANT,
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STATIC_VARIABLE,
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LOCAL_VARIABLE,
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FUNCTION_PARAMETER,
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TEMPORARY,
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@@ -111,6 +110,8 @@ public:
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virtual void write_get_named(const Address &p_target, const StringName &p_name, const Address &p_source) = 0;
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virtual void write_set_member(const Address &p_value, const StringName &p_name) = 0;
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virtual void write_get_member(const Address &p_target, const StringName &p_name) = 0;
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virtual void write_set_static_variable(const Address &p_value, const Address &p_class, int p_index) = 0;
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virtual void write_get_static_variable(const Address &p_target, const Address &p_class, int p_index) = 0;
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virtual void write_assign(const Address &p_target, const Address &p_source) = 0;
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virtual void write_assign_with_conversion(const Address &p_target, const Address &p_source) = 0;
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virtual void write_assign_true(const Address &p_target) = 0;
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