You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Hide Control focus when given via mouse input
This commit is contained in:
@@ -775,13 +775,13 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
|
||||
item = item->get_next();
|
||||
}
|
||||
if (p_grab_focus) {
|
||||
tree->grab_focus();
|
||||
tree->grab_focus(true);
|
||||
}
|
||||
} else {
|
||||
(*directory_ptr)->select(0);
|
||||
_update_file_list(false);
|
||||
if (p_grab_focus) {
|
||||
files->grab_focus();
|
||||
files->grab_focus(true);
|
||||
}
|
||||
}
|
||||
tree->ensure_cursor_is_visible();
|
||||
@@ -1397,7 +1397,7 @@ void FileSystemDock::_update_history() {
|
||||
|
||||
if (tree->is_visible()) {
|
||||
_update_tree(get_uncollapsed_paths());
|
||||
tree->grab_focus();
|
||||
tree->grab_focus(true);
|
||||
}
|
||||
|
||||
if (file_list_vb->is_visible()) {
|
||||
@@ -3537,7 +3537,7 @@ void FileSystemDock::_tree_rmb_select(const Vector2 &p_pos, MouseButton p_button
|
||||
if (p_button != MouseButton::RIGHT) {
|
||||
return;
|
||||
}
|
||||
tree->grab_focus();
|
||||
tree->grab_focus(true);
|
||||
|
||||
// Right click is pressed in the tree.
|
||||
Vector<String> paths = _tree_get_selected(false);
|
||||
|
||||
Reference in New Issue
Block a user