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Remove unused shadow_color property from Light3D

This shadow color property was no longer effective since the shaders
were optimized to improve occupancy.
This commit is contained in:
Hugo Locurcio
2021-06-08 23:20:09 +02:00
parent 71835906dd
commit aea104deb7
20 changed files with 3 additions and 120 deletions

View File

@@ -250,8 +250,6 @@ private:
float cos_spot_angle;
float inv_spot_attenuation;
float radius;
float shadow_color[4];
};
struct DirectLightPushConstant {