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Fix AnimationMixer breaking animations with redundant check
Also change `Node::get_node_and_resource` to prevent it from printing an error from `Node::get_node`, and just returns nullptr. This is what the redundant check was trying to prevent. Fixes #88428. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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committed by
Rémi Verschelde
parent
0246230e2b
commit
ae97cf2ff0
@@ -661,13 +661,6 @@ bool AnimationMixer::_update_caches() {
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Ref<Resource> resource;
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Ref<Resource> resource;
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Vector<StringName> leftover_path;
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Vector<StringName> leftover_path;
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if (!parent->has_node_and_resource(path)) {
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if (check_path) {
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WARN_PRINT_ED(mixer_name + ": '" + String(E) + "', couldn't resolve track: '" + String(path) + "'. This warning can be disabled in Project Settings.");
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}
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continue;
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}
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Node *child = parent->get_node_and_resource(path, resource, leftover_path);
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Node *child = parent->get_node_and_resource(path, resource, leftover_path);
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if (!child) {
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if (!child) {
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if (check_path) {
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if (check_path) {
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@@ -3025,9 +3025,9 @@ Array Node::_get_node_and_resource(const NodePath &p_path) {
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Node *Node::get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
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Node *Node::get_node_and_resource(const NodePath &p_path, Ref<Resource> &r_res, Vector<StringName> &r_leftover_subpath, bool p_last_is_property) const {
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ERR_THREAD_GUARD_V(nullptr);
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ERR_THREAD_GUARD_V(nullptr);
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Node *node = get_node(p_path);
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r_res = Ref<Resource>();
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r_res = Ref<Resource>();
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r_leftover_subpath = Vector<StringName>();
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r_leftover_subpath = Vector<StringName>();
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Node *node = get_node_or_null(p_path);
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if (!node) {
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if (!node) {
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return nullptr;
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return nullptr;
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}
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}
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