You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
This commit is contained in:
@@ -625,7 +625,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
|
||||
|
||||
for (const String &owner : owners) {
|
||||
NodePath owner_path = owner;
|
||||
Ref<Resource> owner_res = ResourceLoader::load(owner_path);
|
||||
Ref<Resource> owner_res = ResourceLoader::load(String(owner_path));
|
||||
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
|
||||
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
|
||||
owner_scene_node = owner_packed_scene->instantiate();
|
||||
|
||||
Reference in New Issue
Block a user