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Check for valid DynamicFontData before duplicate
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@@ -830,7 +830,9 @@ Ref<Texture> EditorFontPreviewPlugin::generate_from_path(const String &p_path, c
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sampled_font.instance();
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if (res->is_class("DynamicFont")) {
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Ref<DynamicFont> font = res;
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sampled_font->set_font_data(font->get_font_data()->duplicate());
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if (font->get_font_data().is_valid()) {
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sampled_font->set_font_data(font->get_font_data()->duplicate());
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}
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for (int i = 0; i < font->get_fallback_count(); i++) {
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sampled_font->add_fallback(font->get_fallback(i)->duplicate());
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}
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