You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-23 15:16:17 +00:00
Fix NavigationLink enabled toggle
Fixes NavigationLink enabled toggle.
This commit is contained in:
@@ -953,6 +953,9 @@ void NavMap::sync() {
|
||||
|
||||
// Search for polygons within range of a nav link.
|
||||
for (const NavLink *link : links) {
|
||||
if (!link->get_enabled()) {
|
||||
continue;
|
||||
}
|
||||
const Vector3 start = link->get_start_position();
|
||||
const Vector3 end = link->get_end_position();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user