You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-24 15:26:15 +00:00
added OAHashMap type
This commit is contained in:
@@ -37,6 +37,7 @@
|
||||
#include "test_image.h"
|
||||
#include "test_io.h"
|
||||
#include "test_math.h"
|
||||
#include "test_oa_hash_map.h"
|
||||
#include "test_ordered_hash_map.h"
|
||||
#include "test_physics.h"
|
||||
#include "test_physics_2d.h"
|
||||
@@ -56,6 +57,7 @@ const char **tests_get_names() {
|
||||
"io",
|
||||
"shaderlang",
|
||||
"physics",
|
||||
"oa_hash_map",
|
||||
NULL
|
||||
};
|
||||
|
||||
@@ -89,6 +91,11 @@ MainLoop *test_main(String p_test, const List<String> &p_args) {
|
||||
return TestRender::test();
|
||||
}
|
||||
|
||||
if (p_test == "oa_hash_map") {
|
||||
|
||||
return TestOAHashMap::test();
|
||||
}
|
||||
|
||||
#ifndef _3D_DISABLED
|
||||
if (p_test == "gui") {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user