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Add a button in the export dialog to fix missing texture formats
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@@ -37,6 +37,7 @@
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "editor/export/editor_export.h"
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#include "editor/import/resource_importer_texture_settings.h"
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#include "scene/resources/image_texture.h"
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#include "modules/modules_enabled.gen.h" // For mono and svg.
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@@ -406,10 +407,8 @@ bool EditorExportPlatformWeb::has_valid_project_configuration(const Ref<EditorEx
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// Validate the project configuration.
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if (p_preset->get("vram_texture_compression/for_mobile")) {
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String etc_error = test_etc2();
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if (!etc_error.is_empty()) {
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if (!ResourceImporterTextureSettings::should_import_etc2_astc()) {
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valid = false;
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err += etc_error;
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}
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}
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