1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Proper function/property selection in visual script editing for property.

This one has an ordered list, built-in description, search, etc.
This commit is contained in:
Juan Linietsky
2016-08-23 19:29:07 -03:00
parent 965fcf5996
commit ad8f208bdb
17 changed files with 949 additions and 676 deletions

View File

@@ -656,7 +656,7 @@ Dictionary VisualScript::_get_variable_info(const StringName& p_name) const{
return d;
}
void VisualScript::get_variable_list(List<StringName> *r_variables){
void VisualScript::get_variable_list(List<StringName> *r_variables) const{
for (Map<StringName,Variable>::Element *E=variables.front();E;E=E->next()) {
@@ -1045,6 +1045,17 @@ MethodInfo VisualScript::get_method_info(const StringName& p_method) const{
return mi;
}
void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
List<StringName> vars;
get_variable_list(&vars);
for (List<StringName>::Element *E=vars.front();E;E=E->next()) {
p_list->push_back(variables[E->get()].info);
}
}
void VisualScript::_set_data(const Dictionary& p_data) {