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Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`. Improve hashing function for `Color` (based on values instead of `String`). Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used. Remove now unnecessary `HashableHasher`.
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@@ -43,6 +43,7 @@ using namespace godot;
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// Headers for building as built-in module.
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#include "core/os/mutex.h"
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#include "core/string/ustring.h"
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#include "core/templates/hash_map.h"
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#include "core/typedefs.h"
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