1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix name used instead of doc for GDScript signals

This commit is contained in:
opl-
2021-10-17 05:54:27 +02:00
parent c2a616f3ec
commit ad14b80e2a

View File

@@ -545,7 +545,7 @@ void GDScript::_update_doc() {
for (int i = 0; i < signals.size(); i++) {
DocData::MethodDoc signal_doc;
if (doc_signals.has(signals[i].name)) {
DocData::signal_doc_from_methodinfo(signal_doc, signals[i], signals[i].name);
DocData::signal_doc_from_methodinfo(signal_doc, signals[i], doc_signals[signals[i].name]);
} else {
DocData::signal_doc_from_methodinfo(signal_doc, signals[i], String());
}